After graduating from secondary school he almost immediately started a career in computer graphics, with a special focus on 3D, which has become a great passion of his.
After attending a number of general graphics courses, he realised that 3D was his calling, especially with regard to the Mayas.
This inspired him to attend a course held by Darkside, in Verona, followed, shortly after, by a Master in animation in Rome, subsequently collaborating with a number of companies in the field and with the University of Tuscia.
The Master sparked his career in the CG world, tackling all the challenging aspects of this marvellous line of work.
He has now built up 15 years experience in the industry, and tackled all kings of projects, including TV commercials (Riso Gallo, Ovetto Kinder, Valfrutta…), TV Fiction (Il XIII Apostolo, Maria di Nazareth), Documentaries (Cosa resta da scoprire per il National Geographic, Superquark), Animated cartoons (Click & Kat per la Rai), Feature films (Quo Vado), and even international stints in large companies such as Pixomondo Beijing (where he participated in the making of 5 films, including Gone With The Bullets, The Breakup Guru) and Trixter Monaco (Indipendence Day-Regeneration) specialising in character rigging for films.
He is currently working at an augmented reality Videogame projects, working in a remote capacity for Stan Lee’s Kids Universe.