Set Design


Create and manage space.

You will further refine your training to achieve an advanced technical and design specialization. Throughout your studies you will be supported by a well-structured, constantly updated set of collaborations, internships and job placements with leading players in the world of Italian set design.



Second Level Academic Diploma, equivalent to a Master’s degree


2 years, full time




120 ECT

Location of attendance:



Italian students
Bachelor’s degree or equivalent certification

International students
Bachelor’s degree valid for the Italian Education System
Course language B2 certificate
Upon admission non-UE students have to fulfill the procedure to obtain a Student VISA


Scenography, Light Design

Main subjects:

Set construction, Set design, Architectural model-making

Future careers:

Set Designer (Theatre, Cinema, Television, Advertising, Events, Exhibitions, Fashion Shows, Performances, Showcases), Interior Designer, Costume Designer, Light Designer, Scenic Designer, Stage Director (Theatre), Artistic and Creative Director, Production Designer.


A course to manage space, depth and movement.
The MA in Set Design is an opportunity for students with an artistic and creative personality, in search of a professional environment, to express their visual and design talent, and to receive a highly specialized training.
Being able to imagine the space used to narrate as a three-dimensional space means having a mind that is flexible and practical, able to compose and recreate depth and beauty.
Designed to train specialized professionals, the two-year Set Design Course at RUFA is the result of a solid academic tradition in teaching art, design, stage and theatre.

Set Design, the show is the space around the action.
Set Design is the noble art of creating the stage, the technique of designing the space and the lighting around the action, the narration, and the magic of imagination.
A fundamental profession that is essential to the successful outcome of any performance, including theatre, opera, film, television, concerts, set up preparation and exhibits.
The Set designer designs and creates using lights, materials, textiles, architecture, woodwork, 3D modelling, furnishings, finishes, decorations and costumes.
Becoming a stage or set designer opens the doors to a large selection of professional opportunities from working in the world of show business, to art and creative direction, and to the activities of interior designers and decorators.

A course full of opportunities and internships.
The MA in Set Design provides students with a high-level of specialized technical and design training achieved during their studies with solid and constantly updated learning opportunities such as professional collaboration, internships, and workshops with national key players of the set design scene.
The two-year course in Set Design is part of the Department of Design and Applied Arts, the section of RUFA academic studies that provides a high-level of specialization and technical preparation, setting high standards of academic and design education each year.
By graduating in Set design you will be able to become: Set designers, Interior designers, Costume designers, Lighting designers, Stage technicians, Stage Design Directors.

The Academic Master of Arts is equivalent to a University Master’s Degree

*The course is available only in Italian. All classes require compulsory attendance at the RUFA premises in Rome.

Coordinator: Chiara Castelli
Tutor: Alessandro Vergoz
Lecturers: Vincenzo Caruso, Maria Chiara Castelli, Stefania Conti, Genny Di Bert, Antonin Di Santantonio, Alessandro Gori, Massimiliano Maggi, Francesco Polizzi, Alessandro Vergoz, Massimo Zomparelli, Giorgio Di Noto.







Suggested study plan – Mandatory attendance at RUFA locations in Rome.

Theory and practice of perspective drawing
Graphic exercises on the main techniques of perspective representation. Preliminary notions and study of the various methods of perspective representation: reflected, inclined picture, theatrical, etc.
Photography as an instrument of representation, communication and research. The critical analysis of the exercises carried out accompanies the development of knowledge and awareness of the medium, introducing historical and theoretical elements.
History of the performing arts
Analysis of the evolution of nature and the conception of the performing arts in the historical contexts of reference, following the chronology of the evolution of the subject from the birth of directing to contemporary performances with particular regard to function, arrangement, and the interchange between the performance and the spectator.
Film set design
Individual research of a cinematographic opera, its interpretation in a scenic key, the in-depth study of the historical-cultural field to which it belongs. Analysis of styles, locations and costumes. The development, from the sketch to the technical tables, of a complete and definitive project, including the application of filming techniques, optics, and relationships with light, special effects and technology.
Set construcion
The knowledge of the theatrical structure, up to the development of cinema and television spaces, combined with the acquisition of a graphic design path adapted to the market demands. From the conception to the sketch, up to the insertion of the same within the designated place, always keeping in mind the aesthetic-functional variables related to the spaces and technologies used.
Technology & materials for set design
The realization of a set design for the theater, film or television set, assisted by inspections of construction sites, television studios and theaters, planimetric surveys, drafting of specifications, design of support structures.
Costume design
Acquisition of design skills and cultural sensitivity for the realization of costumes and accessories in the different peculiarities of the show (Theatre-Cinema-Television). From research and documentation activities to the realization of the first sketches and final projects.
Features of architecture & urban design
In-depth study of the construction, with focus on the city, the territory, the types of buildings, and finally on the building with particular attention to the evolution read in historical key, as well as its location on the territory. Analysis of the relationship between the world of product design and that of props. Assignment of a technological-design theme to put into practice the theoretical arguments learned.
Phenomenology of contemporary arts
Overview of the birth and evolution of contemporary art. Acquisition of methodological and critical tools to understand the artistic movements of the recent past and the innovations of the present.
Television set design
Analysis of the various areas of a television production with particular attention to the part of the set up and the scenic instruments: the various types of cameras, the manoeuvring spaces, the lighting fixtures. The methods of drawing and representation.
Theatre set design
Research and interpretation of a theatrical text in a scenographic key, historical-cultural analysis and research of styles through the study of art history. The development of a sketch and its scene changes to be inserted in a specific theatrical space. The restitution in plan, sketches and relative changes of scene, the executive drawings of the single parts and details, the possible insertion in the design of movements or scenic machines and the scenic installation.
Lighting system
Study of the expressive potential of light, with in-depth study of the theoretical and practical knowledge tools necessary for the realization of lighting design for television and cinema with their analogies and differences. Analysis of lighting equipment normally in use in different fields, with particular attention to the novelties provided by digital technology and focus in the field of artistic and environmental heritage and architectural lighting.
Architectural model-making
The design methodology of the model, in different scalar dimensions, in relation to materials, construction techniques, effects and the communicative and expressive level of the model to be produced in relation to its intended use. Final realization of various types of model: scenographic, architectural, volumetric, descriptive.
Virtual architecture
Touch Designer software approach through the technique of learning by doing: creation of interactive systems through the use of human interface devices, generation of real-time images for Audio/video installations, construction of interactions between 2D and 3D elements and creation of user interfaces for the management of Audio/video content.
Language skills - Internships - Workshops8/
Elective educational activities6/
Total Credits120



Foto slider: Collettivo, Susanna Cacioppo, Collettivo.


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