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TAUGHT IN ITALIAN ❯

Welcome to the real world!

 

The accelerated development of new technologies in the field of information technology and audiovisual media has led to the exponential growth of all those artefacts that we call multimedia works. At the same time, an aesthetic and technological revolution has seen the spectator gradually take on the role of protagonist in the processes of updating the work.

 
Studying Multimedia and Game Art in our three-year course means exploring this new world. But before that, it means acquiring the methodological and technical-instrumental skills necessary for the design of interactive and multi-platform products. The student will learn to use 3D modelling and animation techniques and will acquire the artistic and creative skills necessary to involve the public, without forgetting the ability to critically analyse the contemporary world. The student will learn how to develop a videogame from scratch, starting from the research and conception of the concept, passing to the realisation of the logic and the game dynamics, to the creative development of the environments, the characters and all the other elements that constitute the game, up to the technical implementation in terms of programming, modelling and 3D animation.

Graduates in Multimedia and Game Art will be able to devote themselves to artistic activity and to the many creative professions related to the world of multimedia. They can therefore work as Game Artist, Game Developer, 3D Artist real time, Technical artist, Concept Artist, Character designer, Environment Artist, UI designer, Interaction designer.

The Academic Bachelor of Arts is equivalent to a University Bachelor’s Degree.

*The course is available only in Italian. All lessons include mandatory attendance at RUFA’s locations in Rome.
 

Ministerial authorisation required from A.Y. 2022/23. The study plan may be subject to change.
 

BROCHURE DOWNLOAD
 

ASK MORE INFO ABOUT THE COURSE





    *mandatory / obligatorio

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    BACHELOR OF ARTS PROGRAM IN MULTIMEDIA AND GAME ART
    Suggested study plan – Mandatory attendance at RUFA locations in Rome.

    YEARSUBJECTECTSHOURS
    1 ANNO
    Computer Graphic
    675
    History of contemporary art645
    Interactive System - Game Art 1
    12150
    Digital culture
    645
    Multimedia design
    8100
    3D Digital modeling techniques 1
    675
    Rendering 3D
    675
    Anatomical Drawing
    675
    Basics of computer science
    450
    2 ANNO
    Computer Art
    675
    Phenomenology of media: cinema and audiovisual
    645
    Digital animation techniques 1
    675
    Interactive System - Game Art 2
    12150
    Interactive software development 1
    675
    Videogame direction
    675
    3D Digital modeling techniques 2
    8100
    English
    430
    Elective course (1)
    6/
    3 ANNO
    Digital animation techniques 2
    675
    Interactive System - Game Art 3
    12150
    Interactive software development 2
    675
    New media techniques: audiovisual production
    675
    3D Digital modeling techniques 3
    8100
    New media history: animation, comics, videogames
    645
    Extra Linguistic and soft skills, internships, etc.
    4100
    Elective course (2)
    4/
    Final Thesis
    8/
    Total Credits180

    Download the annual planning 2021/2022