The October session of the RUFA workshops for the year 2018/2019, which will take place from Monday, October 15 to Saturday, October 20, will start. We kick off the new academic year with an intense week of workshop activities, unconventional didactics and theoretical-practical insights. Artists, experts and professionals For their undisputed educational value, the workshops allow students to acquire educational credits. Participation is recommended and it is essential to complete the registration by Monday, July 2 by filling out the appropriate FORM.
DALLA PAGINA AL DISPLAY: ITINERARI PER LA COSTRUZIONE DEL PROGETTO FOTOGRAFICO
curated by Irene Alison
True or Fake? The staging in photography – In an era where there is no longer anyone unseen to look at, is staging the only boundary left to explore with the lens? What distinguishes today, in photography, the false from the true?
SCENOGRAFIA VIRTUALE PER IL VIDEOGIOCO E L’ENTERTAINMENT
curated by Ivan Paduano
The workshop aims to transfer the knowledge necessary to design the great visual scenographies that today are a fundamental part of the videogame and cinema world.
BLOCKBUSTER BRANDING, CREAZIONE DI UN’IDENTITA’ VISIVA PER IL GRANDE SCHERMO
curated by Lorenzo Fanton – PENTAGRAM
The aim of the workshop is, through the combination of branding and history of cinema, to create the communication content of a blockbuster film.
UBUNTU / MANIFESTO PER L’UMANITA’
curated by Armando Milani
The students led by Armando Milani will develop a path and a project to create a manifesto/message on the problems of humanity, studying its history, forms and technique.
POVERO© – BRAND IDENTITY / BRAND IMAGE
curated by Giuliano Lombardo e Nicolas Martino
The workshop will deal with topics such as, the particular status of the brand as a sensory and emotional stimulus, the role of the brand in personal identity and social belonging, the phenomenon of perceptual fluidity and the influence of emotion on memory.
TEORIA E PRATICA DEL REMIX
curated by Veronica Montanino
To elaborate new forms starting from pre-existing formal structures (objects and/or images already in circulation) as bases to work on instead of raw materials.
INTERACTIVE DESIGN. LEARNING BY PROTOTYPING
curated by Emanuele Tarducci
As designers we would like to propose more and more seductive and desirable products, as users we would like to cancel the complexities by focusing on the experience with intuitive, easy to learn, pleasant to use, exciting products.
THE DESIGNER THROUGH THE LOOKING GLASS
curated by Corrado Terzi
The workshop incorporates a mini course on the mechanisms of perception and techniques of interpretation (the sense of forms and the sense of events).
LO SGUARDO SUL MONDO ATTRAVERSO IL CINEMA DEL REALE
curated by Sabrina Varani
The work of the documentary filmmaker. The workshop aims to provide students, especially film students, with an in-depth examination of the specific film of the genre and the main aspects of the work of creating and making a documentary film.
BE AN ANIMATOR. 3D ANIMATION FUNDAMENTALS
curated by Chiara Porri
The aim of the workshop is to give a starting point to those who aspire to enter into the world of animation.